Thursday, October 29, 2009

The Rise of The Skaven Tau

While I'm still in the process of building, converting and painting my army I have written a few words of 'fluff' behind my idea for the Skaven Tau army.
Keep in mind that in terms of rules on the tabletop nothing changes and for all intents the Skaven Tau are simply different looking Tau models.

Timeline

All dates given in years after the events of the ‘Warhammer Fantasy’ setting.

Year 500: As fighting on the surface dies down and Clan Moulder has been all but wiped out by the combined forces of Clan Skryre and Clan Eshin an uneasy peace falls upon Skavendom that will last hundreds of years. The humans on the surface have made quantum leaps in technology that are unrivalled by even the most capable of the Skryre engineers.

Year 900: After a long period of technological stagnation and dwindling food sources the Skaven population has fallen by 80% in the past 700 years. Belief in The Horned Rat has all but vanished, The Council of 13 has lost credibility and most of the viruses, the last weapon that the Skaven had against other races has been rendered useless by advances in medical technology.

Year 934: Through a short civil war lasting only a matter of days, Clan Skryre kills all members of The Council of 13 and their few remaining followers. Clan Skryre declares themselves to be lord over all other clans with their Lord-Warlock as supreme ruler over Skavendom. Skryre rules with an iron fist, crushing any dissent with brutal force backed up by their war machines and their close allies in Clan Eshin.

Year 1482: After 500 years of relative peace and technological prosperity under Clan Skryre the Skaven have made a significant leap forward in the subterranean agricultural technology signalling an end to the long running food shortage which had hampered their much needed population growth.

Year 1529: On a routine mission to the surface to gather information and intelligence, agents of Clan Eshin discover the existence of a vehicle designed and built by humans with the intention of travelling to distant places far from the tunnels of Skavendom. The technology described by the agents is unlike anything that the minds of Skryre engineers ever thought would be possible. Aware that Skaven technology is no longer able to compete with that of humans the Lord-Warlock of the Skaven declares that they will attempt to infiltrate this vehicle and follow the humans to wherever they plan to go.

Year 1531: With a close eye on the human vehicle, the construction of which is near completion, the Lord-Warlock assembles a team of 2,500 of the strongest and most cunning Skaven from each of the four clans. The team would include breeders and nurses with the intention of creating a nest aboard the huge vehicle while the engineers would gather information on human technology which could someday be sent back to Skavendom.

Year 1532: With the Skaven nest successfully set up aboard the human vehicle without detection the new colony is cut-off from Skavendom and it becomes apparent that they will never be able to return.

To be continued...

Sunday, October 25, 2009

Welcome to the Ground Floor

Welcome, I am Warrio and this is my blog detaining my exploits surrounding my Tau army in the table top wargaming system known as Warhammer 40,000. This is my first army in 40k and is indeed my first foray into the table top wargaming community at all. I have no experience in painting models, developing army lists or devising strategies within the wargaming context so I look forward to this blog documenting for your pleasure my humble beginnings, meteoric rise and eventual tragic decent.

I have a number of ideas for what I would like my army to look like and throughout my future posts I will provide plenty of pictures and, should any of my ideas turn out nearly as well as they look in my imagination I will provide tutorials on what I have done. To this end I should thank Adam who authors a blog which I have found to be both an excellent read and an impressive source of information about how (and occasionally how not) to play Tau.